Showreel - 2D Animation


Adventure Games Animation Showreel (2019)





Ken Follett's "The Pillars of the Earth"
An interactive novel adventure developed and published by Daedalic Entertainment.


While working on this project I gained experience and insights into game development and publishing.
From concept, to vertical slice, to gold master.
Starting as contract animator I was later assigned as Lead Technical Animator, and being part of the team leads I learned a lot about game production and helped in a range of fields:


• animation and 2D assets
• animation feedback, polishing, console optimisation
• various organisational tasks (ticket managing, etc.)


• teaching used programs and improving workflows
• additional quality assurance
• teambuilding with totally funny memes (° ͜ʖ °)


So far I was part of 6 shipped games:

Minute of Island

(2021, Studio Fizbin)
Additional Character Animation

A Year of Rain

(2019, Daedalic Entertainment)
Additional Concept Art

The Pillars of the Earth

(2017, Daedalic Entertainment)
Lead Technical Animator

Deponia Doomsday

(2016, Daedalic Entertainment)
Character, NPC and background 2D animation

Anna's Quest

(2015, Daedalic Entertainment)
Character, NPC and background 2D animation

FIRE: Ungh's Quest

(2015, Daedalic Entertainment)
Character, NPC and background 2D animation

“The Pillars of the Earth”, “A Year of Rain”, “Deponia Doomsday”, “Anna’s Quest” and “FIRE” © Daedalic Entertainment GmbH.
“Minute of Island” @ Studio Fizbin, Mixtvision.
Used with permission.